Re: [Rd] Compiling R for the Sony Playstation 3?

From: Barry Rowlingson <>
Date: Fri, 03 Aug 2007 17:55:49 +0100 wrote:

> Beyond that, there may be a few more things that can be done to make R run
> "stupidly fast" on ps3 or IBM Cell blades.

  Wouldn't the right way to go here be to make it use the PS3 graphics hardware, in a kind of way? Or are the Cell processors on the PS3 graphics processors too?

  Of course if you are doing this for fun I'd like to see a Nintendo Wii port, just so I can play Super Mario Generalised Linear Modelling by waving the controller around.

Barry mailing list Received on Fri 03 Aug 2007 - 17:17:55 GMT

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