[Rd] Cell or PS3 Port

From: Ed Knutson <ed_at_sixfoursystems.com>
Date: Sat, 27 Oct 2007 10:35:29 -0500


I am interested in optimizing some of R's vector math functions to utilize the SPE units of the Cell processor (commonly found in the Playstation 3) and I am wondering if anyone has already done any work in that area. I can't find anything using the search page or Google. (Admittedly it is difficult to search for information on a one-letter-named programming language whose contributed documentation intrinsically refers to "cells" frequently. :) I'm assuming it will be possible to compile R under a PS3 version of Linux, since it has a ppc64 architecture and R already runs on OS X. Are there any known caveats to compiling R for a distro like Ubuntu with X11 support?

I'm just going through the Cell SDK documentation at this point so it will be a few days before I really get into the guts of it. Any information would be greatly appreciated.


R-devel_at_r-project.org mailing list
https://stat.ethz.ch/mailman/listinfo/r-devel Received on Sat 27 Oct 2007 - 15:38:37 GMT

Archive maintained by Robert King, hosted by the discipline of statistics at the University of Newcastle, Australia.
Archive generated by hypermail 2.2.0, at Fri 02 Nov 2007 - 17:30:25 GMT.

Mailing list information is available at https://stat.ethz.ch/mailman/listinfo/r-devel. Please read the posting guide before posting to the list.