Re: [R] problems with rgl in Ubuntu 'gutsy'

From: Foadi, J (James) <>
Date: Mon, 17 Mar 2008 21:11:05 +0000


On Mon, Mar 17, 2008 at 05:43:58PM -0000, Foadi, J (James) wrote:
> Yes. It gives me exactly the same problems.
> In fact I have tried the pre-built first and then the source, hoping it would, then, compile.


[Top posting makes it more difficult to add to you discussion.]

> | This has downloaded and installed without any apparent problem. But, when I type
> |
> | > demo(rgl)
> |
> | all rgl windows device do not show the outer frame, so I cannot move or resize the window.
> | In addition to that, the image is like "frozen", it can't be either rotated or shifted at all.
> |
> | In short, rgl seems not to behave according to expectations. No error messages appear at any stage.
> |
> | Has anyone a clue on what's going wrong here?
> Did you try the pre-built version, ie 'sudo apt-get install r-cran-rgl' ?

Does X do gl-rendering OK with other applications? (what does

$ glxgears -info

give you?)

Hans Ekbrand ( <>
A. Because it breaks the logical sequence of discussion
Q. Why is top posting bad?

I've tried what you suggest. This is the output:

james_at_jeeg:~/workR$ glxgears -info
GL_RENDERER   = Mesa DRI Intel(R) 945GM 20061017 x86/MMX/SSE2
GL_VERSION    = 1.3 Mesa 7.0.1
GL_VENDOR     = Tungsten Graphics, Inc
GL_EXTENSIONS = GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_cull_vertex GL_EXT_compiled_vertex_array GL_EXT_convolution GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_E!
 XT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_3DFX_texture_compression_FXT1 GL_APPLE_client_storage GL_APPLE_packed_pixels GL_ATI_blend_equation_separate GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program GL_NV_vertex_program1_1 GL_OES_read_format GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SUN_multi_draw_arrays
4010 frames in 5.0 seconds = 801.912 FPS
3922 frames in 5.0 seconds = 784.398 FPS
3964 frames in 5.0 seconds = 792.797 FPS
3958 frames in 5.0 seconds = 791.476 FPS
3920 frames in 5.0 seconds = 783.856 FPS
3976 frames in 5.0 seconds = 795.106 FPS
4017 frames in 5.0 seconds = 803.364 FPS
3988 frames in 5.0 seconds = 797.593 FPS

And a windows with moving gears appears, and it has a frame. But it doesn't click and drag easily.

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Received on Mon 17 Mar 2008 - 21:15:34 GMT

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