RGL Version 0.65 [r405 / 2005-08-14]
The RGL package is a visualization device system for R, using OpenGL as the rendering backend. An rgl device at its core is a real-time 3D engine written in C++. It provides an interactive viewpoint navigation facility (mouse + wheel support) and an R programming interface.
This is a Beta release. We target a stable release at the end of September 2005.
* A native Mac OS X / Carbon version is shipped with this release.
No need to start an X11 Server.
The X11 Port is still available, but configure defaults to use Carbon.
The functions map to rgl functions internally (with some exceptions).
Here's a short list of interesting spots in the interface API:
The rgl interface using the pattern "rgl.XXX()" is still available. You can decide between more OpenGL/RGL'is low-level functions or more R'ish functions using the R3D interface concept.
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